Stuff I'm working on.

Tuesday, 27 May 2014

Battlefield Tribes

In Battlefield Tribes, you fight other tribes on a map, whilst defending your king, and capturing the enemy's. There are no plans for multiplayer as of yet.

Wednesday, 21 May 2014

Lattice System (Update)

First map layout decided. Currently developing the node system for battle navigation.

Lattice System

Working on a system for my game map that will allow me to direct the battles around obstacles using a system of nodes and connections linking possible paths. This would allow for snaking paths, and only battling territories adjacent to your own areas.

Monday, 19 May 2014

Unit Movement & Attacks

I have completed the base unit attacks and movement, with animations and some sound effects. I am now working on the AI's placement of units, as well as the main game screen, where you will manage your units and move them around the game world.

Thursday, 8 May 2014

Completed Unit Placement

I have completed the grid based unit placement method, with the multiple initial unit types. Will be starting on the the AI enemy placement, and the battle system tomorrow.

Now GUI highlighted squares disappear when unit is placed.

Wednesday, 7 May 2014

New Game Sneak Peek - GUI Test

I have been learning to use the NGUI system for Unity, and am creating a demo battle level in my new game. Will reveal more once I have it working.