Stuff I'm working on.

Tuesday, 3 June 2014

Current Focus & Additions Made

New Additions:
  • Level fade effect between screens.
  • Buffs system for unit types & terrain.
  • Player unit placement updated & now complete.
Currently Working On:
  • You get an army, and the ability to leave some men in areas.
  • If things get hairy you must retreat or risk fighting until your last man.
  • Battle mechanics, such as if units reach the other end of the screen, they return so you can re-place them, this also adds to your armies strength value depicted by the bar in the lower left of the game screen.
  • The battle is won when you kill all of the enemy units, or they flee.
  • The game is won when the enemy king is captured.

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